# F.2 — Info_Node · Rig Data Manager

> **Image guide**: Edit → **Info_Node** (Rig Data Manager) and Save Modules. Links to Fast-Ref Ep.10.

## Summary

**Info_Node** stores rig metadata for Fast-Ref load/replace.

## 1. Rig Data Manager

Edit sidebar: **Convert** sits between **Skin** and **Info_Node**. InfoNode status: **None (New)** or **{name} (Exists)**. Button: **Update / Save INFO**.

![Rig Data Manager](image.png)

## 2. Save Module List

**Rig Structure** — for Fast-Ref (see Ep.10).  
**FBX** — **Auto (All Skinned)** / **Defined (Selection Sets)**; export list from scene **Named Selection Sets** (examples vary). **Refresh** to update.

![Save Module — FBX](image_1.png)

### Biped Config
Mirror/reset data via Mirror Settings (Ep.13).

## 3. Controller List / Selection Sets
Tabs **Controller** / **BipedNodes**; **Save Selection Sets** checkbox; **Show Current Data...**

![Save Module — Biped Config](image_2.png)