# Ep.15 — Player License (Animator Edition)

https://youtu.be/9bXxrnpclU8


This document helps animators and studios immediately understand "how many licenses do we need?"

## 1. Bottom Line

**10 animators does NOT mean you need 10 Full licenses.**

| Role | Edition | Price | Expiry · Devices | Features |
|------|---------|-------|-----------------|----------|
| Rigger | **Full** | Early Access **$349** / Release **$399** | Lifetime · **3 devices** | Edit + Ani (Build, Skin, Figure, INFO, Picker…) |
| Animator | **Player** (Animator / Companion) | **$0** | Lifetime · **3 devices** | **Ani only** (Picker, Mirror, Reset, Flip, etc.) |

> **One installer** (same MZP). Only the license type changes the UI.
> Full = rig **creation**. Player = **animation** on top of that rig.

## 2. UI Differences

### Full
**Edit** + **Ani** tabs both visible in the left tree.

| Edit (Rigger) | Ani (Common) |
|---------------|--------------|
| Figure Mode | Picker |
| Ctrl Shape | Ani Utils |
| Skin | |
| Build | |
| Info_Node | |
| Edit_Utils | |

### Player
- **Edit category completely hidden**, **Ani only** remains (Picker · Ani Utils)
- **Animator Edition** label shown on the window

Why Edit is hidden: ① Remove irrelevant UI ② Prevent accidental edits to rig internals

## 3. Requirements for Player to Work

| Scene | Player |
|-------|--------|
| Regular Biped rig | ❌ |
| **BipedPlus Full-built rig** (with INFO node) | ✅ |

Building with Full creates an **INFO node** in the scene.
Picker / Mirror / Reset all read from this **rigging data**. Do not delete or modify INFO.

## 4. Team Workflow

```
① Rigger (Full) → Build / Custom / Save INFO
        ↓ Save .max to shared folder (NAS, etc.)
② Animators × N (Player) → Open same file → Work with Picker / Ani Utils
```

### Cost Example (Early Access $349, 10 animators)

| Approach | Cost |
|----------|------|
| ❌ All Full | 10 × $349 = **$3,490** |
| ✅ 1–2 Riggers Full + Animators Player | **$349 – $698** |

### FAQ — Team Scale

| Question | Answer |
|----------|--------|
| 20-person team, 1 Full? | **Yes.** 1 Rigger Full + 19 Animator Player |
| 50-person team, 1 Full? | License-wise fine, but 1 rigger may become a bottleneck |
| 100-person team, 1 Full? | Recommended: **2–3 riggers** sharing Full licenses |

## 5. Why Player is Free

When a rigger purchases Full and shares the BipedPlus-built file, charging animators full price for Edit features they never use would be too much.
Studios invest in production (Full), while animation seats are issued as a **free Companion license**.

## 6. Getting Started

1. Apply for **Player (Animator) Edition / Companion** on the OtakuSolutions website
2. Email verification → License issued
3. Install **the same BipedPlus** (3ds Max **2022–2027** supported)
4. Authenticate with Player license → Confirm only the Ani tab is visible
5. Open a `.max` built with BipedPlus and use Picker / Ani Utils

**3 Rules to Remember**
1. **One** installer
2. Rigger = **Full**, Animator = **Player (free)** · **3 devices** each
3. Rig **must be built with BipedPlus** (INFO node required)