SkinLayerStudio API (Beta) / API Reference / Skin

bone_names()

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Returns this mesh skin's bone names, in the same order as the weight columns.

Use this list when you choose names to pass to quick_skin. It can differ from bone. bone() only picks bones that move in the viewport. This list is the columns of the weight table.

Signature

skin.bone_names() -> list

Example

names = api.skin().bone_names()
print(names[:8])
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