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Export
FBX Export Options
下载 MarkdownKey FBX Options Reference
| Key | Type | Description |
|---|---|---|
Animation |
bool |
Include animation data |
Skin |
bool |
Include mesh skin (False = export Bone only) |
Shape |
bool |
Include Morph Target (Shape) data |
BakeAnimation |
bool |
Bake keyframes (remove controllers) |
SmoothingGroups |
bool |
Include smoothing groups |
EmbedTextures |
bool |
Embed textures into the FBX file |
ASCII |
bool |
Use FBX ASCII format (False = Binary) |
UpAxis |
str |
Up-axis direction ("Y" or "Z") |
ConvertUnit |
str |
Unit conversion ("cm", "m", etc.) |
RemoveNameSpace |
bool |
Remove namespace prefix after export |
ResetRoot |
bool |
Reset Root node transform before export |
ResetRootMode |
str |
Root detection mode ("auto" or "manual") |
ResetRootName |
str |
Root bone name for manual mode |
ResetAxisX/Y/Z |
float |
Target rotation for root reset (degrees) |