SkinLayerStudio

Ep.2.1 — Cross DCC (Works in Blender·Maya·3ds Max)

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1. Why this note

A short note before the main series, to avoid a common misunderstanding.

Later videos demo 3ds Max ↔ SkinLayer Studio. Your DCC can still be Maya or Blender.

SkinLayer Studio is a Cross DCC tool. Maya · Blender use the same flow.

Workflow concept: EP02.


2. Connector · Pick — same on every DCC

The Connector lists 3ds Max · Maya · Blender. There is little difference between them.

The steps are the same:

  1. Select in the DCC
  2. Pick / Pick All in SLS

Hotkeys in Options → Settings also cover Maya · 3ds Max · Blender. Unreal · Unity might be added later; the core stays the same.

Options — Language

3. Language

The video uses a Korean UI. Switch English · 한국어 · 日本語 · 中文 under Options → Language.

Detail: F15 — Options · Settings

Options — Hotkey presets (Max / Maya / Blender)

4. Install Connector

Pick the DCC and press Install. Versions show in the list.

After install:

DCC Where it appears
3ds Max OS Tools → SkinLayer Studio Connector
Maya OS Tools → the same Connector window
Blender SLS panel — almost the same menus

That window is a support tool to keep the link smooth. Each DCC gets the tools it needs there.

Install steps: EP01. Window: F17

3ds Max — OS Tools · Connector

Blender — SLS add-on panel

5. Blender axis — Bone Front Axis

Maya · 3ds Max usually point X forward. Blender points Y forward.

The video dropped a Mabel FBX into Blender quickly. Blender testing is still underway.

Select Blender and Pick All — it should look correct. Options has Bone Front Axis; for Blender that is Y. With that set, Blender works.

Axis options: F15


6. When TCP does not connect

The link is TCP. It works for most people. Sometimes it does not.

  1. Open the SkinLayer Studio Connector in the DCC — TCP starts when the window opens.
  2. Press Re in SLS — it should detect again.

If it still fails, open Help. Email · KakaoTalk · WeChat — we can remote in and get you connected.

File workaround (FBX · JSON): EP15

Contact: contact@otakusolutions.com


Recap

Later videos are 3ds Max demos, but the fundamentals are the same. Maya · Blender users can follow along.

Cross DCC (Max · Maya · Blender)
  → Pick a DCC in Connector · Pick
  → Language / hotkey presets
  → Install Connector (OS Tools · SLS panel)
  → Blender: Bone Front Axis = Y
  → No link: open Connector, Re · Help

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