SkinLayerStudio

F16 — Texture Manager

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SkinLayer Studio 1.3.x Standalone UI reference.
Practice: EP00–EP12 · Features: F01–F17 (order 50+).

Review texture paths used in the current session in one place, and
replace paths · rescan status · Collect textures into the project folder.
Use with viewport Textured display. → Viewport menu bar


Open from the menu

Edit  →  Texture Manager…

Edit → Texture Manager

The same Edit menu also has Undo / Redo / Select.


Dialog at a glance

Texture Manager

Section Description
Replace… Replace the selected row’s texture with a new file (batch for slots sharing the path)
Rescan Recheck path existence on disk → refresh Status
Collect Textures… Copy used textures next to .sls under texture/ and rebind relative paths
Table Texture Path · Slot · Status
Close Close

Table columns

Column Description
Texture Path Full texture path (diffuse, etc.; green often means OK). Double-click copies the path
Slot Mesh slots using that path — same path merged into one row (Face_Geo, EyeInSide, …)
Status ok = file exists · broken paths show as missing, etc.

Right-click: show in Explorer / copy path, etc.


Replace…

  1. Select a row in the table
  2. Replace… → choose a new image file
  3. All slots that used that path update to the new path

For batch reconnect when folders/drives change (broken paths).


Rescan

Re-reads file existence from disk and refreshes Status.
Use after moving files or after Replace to verify state.


Collect Textures…

Use when handing off a project or cleaning up paths.

Action Description
Target Texture files used in the current session
Copy location texture/ next to the .sls file
Rebind Reconnect as relative paths
Originals Not deleted (copies created)
Caution Existing absolute-path links are broken

Save the project first (.sls location is required to create texture/).

File → Save / Save As…  (.sls)
→ Edit → Texture Manager… → Collect Textures… → Yes
→ reflected in .sls on the next save

When to use

Situation What to do
Textured but textures missing Texture Manager → check Status → Replace / Rescan
Project folder · drive move Replace or Collect Textures
Delivery · backup package Collect Textures then keep .sls + texture/ together

Related docs

Doc Contents
Viewport menu bar Textured shading
FBX Import/Export Mesh file exchange
Options — Data User data folder (settings · logs)

Images: texture_manager_menu.png · texture_manager_dialog.png
Written: 2026-07-26

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